PULSE CLOUD · MISSION CONTROL

Live.

Every PulseBox in your fleet, every active installation, every cue as it fires — on one surface.

DEVICE FLEET · live telemetry from your paired boxes

Your PulseBoxes, right now.

All devices →

No PulseBoxes connected yet

This is your live fleet view. Each paired PulseBox reports its scene, BPM and signal here automatically — nothing is paired to this account yet.

PROJECTION PREVIEW · what each PulseBox is rendering right now

Wall of outputs.

Open mapper →

No outputs to preview

Output previews stream from PulseBoxes that are online. Pair a box and connect a display to see its wall here.

ACTIVE INSTALLATIONS

What's on the walls.

All installations →

No installations yet

A venue appears here once a PulseBox is paired to it and assigned a scene.

THE TWO HALVES

How Pulse runs.

LOCAL · ON THE PULSEBOX

Real-time render. Hardware I/O. Cockpit. DMX, MIDI, projection. Offline-tolerant — the show keeps running when the internet drops.

pulsebox.local

CLOUD · THIS SURFACE

Monitoring, sync, scenes, and remote orchestration across every PulseBox in your fleet. The mission-control half.

pulse.wozuberlin.pro

Local control happens on the PulseBox. Cloud control is for monitoring, sync, scenes, and remote orchestration.

SIGNAL BUS

Live across the fleet.

Fleet BPM avg 0

60 ··· 180 BPM

Audio bus 0%

−∞ ··· 0 dB

Cloud heartbeat 0%

last 30s rolling

MIDI bus 0%

CC traffic across fleet

CUE ENGINE · LIVE FEED

Recent cues.

Scene Engine →

No cues fired yet

Every cue a PulseBox executes is logged here with its layer and timestamp. The log fills once a box is paired and a scene is running.

← Pulse Cloud

Pairing API + WebSocket sync land with the next PulseBox firmware release. Until then this surface shows only what is genuinely connected — which, until you pair a box, is nothing.